← INDEX CASE 21 / 24
Gaming / Multiplayer · V0.9 · SHIPPED FEB 2025

Cold Orbit

A two-player physics duel in zero gravity.

▸ LAUNCH COLD ORBIT This is my interpretation. The button above opens the live front-end built in the product's own language.
Cold Orbit
I · Specimen
Cold Orbit frame 2
II · Detail
Cold Orbit frame 3
III · Context
Cold Orbit frame 4
IV · Angle
← drag · scroll to scrub → 4 FRAMES
I · Brief

The problem.

I wanted a two-player game where every match is a new physics puzzle and no session takes more than 90 seconds.

II · Build

What I shipped.

What

A two-player real-time duel with zero-gravity physics and deterministic rollback.

How

Unity + Netcode for Game Objects, Rust relay for the matching layer.

Why

Rollback + Rust relay give Cold Orbit a 42ms average ping in a category where 80ms is considered good.

III · Counted Representative figures. Actual client metrics are under NDA.
Matches played
38K
Avg ping
42ms
Beta testers
620
IV · Specs

The stack.

Technology
  • Unity
  • Netcode for GO
  • Rust relay
Colophon
Team size
1
Category
Gaming / Multiplayer
Version
V0.9
Shipped
Shipped Feb 2025
V · Changelog
  • V0.9
    Feb 2025
    Private beta.
AA.SYS BOOT V3.1