III · Process FIVE STEPS · ~30 DAYS

First call to shipped.

No discovery phase. No Figma marathon. No kick-off deck. Week one has something running.

  • I

    The first conversation

    One call, thirty minutes, no deck, no pitch. What's the problem. Who feels it. What's the smallest thing that proves we can solve it.

  • II

    A one-page spec

    Inside 48 hours you get a one-page spec. Goals, anti-goals, scope, stack, the numbers we'll hit, the numbers we won't. Sign off or keep editing.

  • III

    Ship something in week one

    Week one has something running in production. Not a Figma. Not a prototype. Something a user can touch. Everything after that is iteration.

  • IV

    Cadence

    Weekly video, monthly retro, daily Slack. Every change has a commit. Every release has a changelog entry.

  • V

    Handoff or stay

    When the build is done, you choose. Clean handoff to your team, or I stay on as the operator. The product doesn't care which.

Bring the problem.

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